Face Rig How to
PhonemeMouth/Jaw Controls
Phoneme Control
By manipulating theThis sphere control,control each axis can morphmorphs the mouth into a different phoneme, combining them together by moving the ball across axis can produce a mix of phonemes. Scaling the ball across axis works as well and produces the CH phoneme and modifies the tounge.
The phonemes are listedlabelled on the controller itself for reference.
Jaw
Jaw Primary - (green)Green)
This controls the overall movementjaw ofmovement.
Jaw ACT - (Blue)
This is a macro for opening and closing the ACTjaw.
Mouth Primary - (blue)Green)
Next to the phoneme controls there are two sidebar controls that govern the influenceparts of the phonemelips; andcorners, ACTtips etc
Mouth Secondary - (Red)
These controls position the mouth on the mouth itself.face.
Stretch Controls
- (Yellow)
StretchThese controls act asare tweak controls for finefine-tuning.
Mouth - (Orange)
ControlsPrimaryfor the teeth and Secondary Mouth Controls
The mouth contains three groups of controlstounge
Primary
Secondary (red): The secondary mouth controls controlMoves the placement of the mouthbottom/top onteeth theand facetongue as
stretch
layerPrimary and Secondary Eye Controls
ACT - (Blue)
hisThis controlsis a macro for the eyelid action constraintsconstraints. ofEach theeyelid eyes, moving along the y axis controls the blink of the eye, there is bothhas a separate top and bottom controlcontrol, for each eyelid.and moving them together also works seamlessly.
Primary - (Green)
The primary controls for the eyeThis controls the iris independently of the eye target aiming systemsystem, theand eye target uses below, this can beis used theto fine fine-tune theiris position of the iris forat any angle. Included asIts children of the iris control isinclude a pupil control (ifonly theon modelmodels haswith a pupilseparate that is seperate, this isn't always the case)pupil) and highlight controls.
Eye Target - (Green)
The eye targetThese controls sit in front of the face.face Scalingand aim the eyeeyes.
Stretch - (Yellow)
StretchThese are standard stretch bones, with no alternative behaviours from other stretch bones. itsEach importanteyelid tois notemade thatof two chains, with the chain of the eyelid is not one but two, and the ends of these chains are notedmarked by half spheres,spheres.
Eyebrow Controls
ACT - (Blue)
This controlsis a macro for the eyebrow action constraintsconstraints. Combining axes produces a wide range of theposes.
Primary - (Green)
This is the master control for the entire eyebrow bone chain,chain.
Stretch - (Yellow)
StretchThese are standard stretch bones, with no alternative behaviours from other stretch bonesbones.
Eyebrow Stretch - (Purple)
This controls the secondary chain, thewhich secondaryis chaindeformed exists alongsideby the primary chain and is deformed by it, but thedeforms secondary chain is responsible for deforming only the eyebrow mesh andmesh, not the face. This can be used to push the deformation of the eyebrow mesh further than the face mesh allows, i.e overlapping the eyebrow mesh over the eyes partially for stylisation.