Face Rig How to
Phoneme Controls
By manipulating the sphere control, each axis can morph the mouth into a different phoneme, combining them together by moving the ball across axis can produce a mix of phonemes. Scaling the ball across axis works as well and produces the CH phoneme and modifies the tounge.
Jaw and Phoneme extra controls
The jaw has two controls, the primary jaw control (green) controls the overall movement of the jaw without affecting the mouth, the ACT control (blue) acts as a jaw open/close action that is driven via action constraints
Next to the phoneme controls there are two sidebar controls that govern the influence of the phoneme and ACT controls on the mouth itself.
Stretch Controls
Stretch controls act as tweak controls for fine tuning, its best to move these in pairs especially stretch bones at the end of the chain as stretch bones can resize areas drastically.
Primary and Secondary Mouth Controls
The mouth contains three groups of controls
Primary (green): These mouth controls primarily focus on the lips and follow a cascading structure, the outer controls control the lips as a whole while the inner control more granular parts of the lips.
Secondary (red): The secondary mouth controls control the placement of the mouth on the face as a whole